AI Insights · Timothy · July 2024
Top 5 Character Collection Games on Android in Ecuador, Q2 2024
Discover the performance of the top 5 character collection games on the Android platform in Ecuador during the second quarter of 2024, including insights on downloads, revenue, and active users.
The second quarter of 2024 saw notable performance metrics for the top 5 character collection games on the Android platform in Ecuador. Here's a closer look at their downloads, revenue, and weekly active users.
Free Fire: 7th Anniversary by Garena International I experienced fluctuating revenue, peaking at around $27K in the last week of April before declining to approximately $9.5K by the end of June. Downloads saw an upward trend, starting at 51K in early April and reaching nearly 60K in the final week of June. Weekly active users also showed a slight decline, starting from 2.8M in early April and ending at approximately 2.4M by the end of June.
Coin Master by Moon Active had consistent revenue, starting at about $6.5K in early April and ending with a slight increase to around $6.2K by the end of June. Downloads fluctuated, beginning at 3.7K and decreasing to 2.3K by the end of the quarter. Weekly active users maintained a steady trend, hovering around 60K at the start and ending at approximately 52K.
Brawl Stars from Supercell saw a revenue peak of around $3.7K in late April, followed by a dip to approximately $2.8K in mid-June, and then a rise to $3.6K by the end of June. Downloads showed a spike in late April with 15.8K but decreased to about 9.5K by the end of the quarter. Weekly active users increased steadily from 330K in early April to a peak of 415K in mid-June, ending the quarter at 405K.
EA SPORTS FC™: UEFA EURO 2024™ by ELECTRONIC ARTS had a consistent increase in revenue, starting at $2.4K in early April and reaching around $3.5K by the end of June. Downloads saw significant growth, beginning at 13.7K and peaking at 26.2K in mid-June, before slightly dropping to 21.4K by the end of the quarter. Weekly active users also showed a positive trend, starting at 247K and peaking at 330K in mid-June, ending at approximately 320K.
eFootball™ 2024 from KONAMI experienced a stable revenue pattern, with a slight peak at $3.3K in late April and ending at about $2.6K in the final week of June. Downloads started at 3.4K, peaked at 5.5K in early June, and ended at 4.3K. Weekly active users remained relatively stable throughout the quarter, starting at 165K and concluding at approximately 169K.
These insights highlight the dynamic nature of the character collection game market in Ecuador. For more detailed analytics and insights, visit Sensor Tower.